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-rw-r--r--include/audio.h21
1 files changed, 20 insertions, 1 deletions
diff --git a/include/audio.h b/include/audio.h
index 850e74e..92d460c 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -4,8 +4,27 @@
#include <projectbase/project_base.h>
#define CHANNEL_THROWABLES 0
-#define CHANNEL_SHOOTING 0
+#define CHANNEL_SHOOTING 1
+typedef enum t_audio_event_type {
+ EVENT_SHOOT,
+ EVENT_RELOAD,
+ EVENT_BOUNCE_THROWABLE,
+} audio_event_type;
+
+typedef struct t_audio_event {
+ bool active;
+ audio_event_type type;
+ u32 playerid;
+ vec3f position;
+} audio_event;
+
+audio_event audio_events[20] = {0};
+int max_audio_events = 20;
+
+void add_audio_event_to_queue(audio_event_type event, u32 playerid, vec3f position);
+void play_sounds_in_queue();
+void clear_sounds_in_queue();
void play_sound(int channel, Mix_Chunk* wav);
void play_positioned_sound(int channel, Mix_Chunk* wav, vec3f pos, float max_audible_dist);