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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
| commit | 981d99c229161c8afa508468032fe3ea0b924d3b (patch) | |
| tree | cb0a2047210da5bb67e4e5b1acb6f9af390c9783 /src/game.c | |
| parent | 962ebf95459a8da08f44898d13d185e60de59b45 (diff) | |
render order, zombie render fix
Diffstat (limited to 'src/game.c')
| -rw-r--r-- | src/game.c | 12 |
1 files changed, 1 insertions, 11 deletions
@@ -385,22 +385,12 @@ void update_game(platform_window* window) { take_player_input(window); draw_grid(window); + draw_objects(window); draw_wallitems(window); draw_zombie_chunks(window); draw_drops(window); draw_bullets(window); draw_throwables(window); - - #ifdef MODE_DEBUG - if (!is_editing_map) - #endif - draw_zombies(window); - - #ifdef MODE_DEBUG - if (!is_editing_map) - #endif - - draw_players(window); draw_round(window); draw_spawners(window); draw_overlay(window); |
