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authorAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 11:37:10 +0200
committerAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 11:37:10 +0200
commit06d520eb39b2448ee08dce9010651a423115c798 (patch)
tree48fe7995ebccb381751acde2b18541bfbfa51d3f /src
parent4e378fe6a3aacb398d88865b833b12e3dbd194a3 (diff)
reload sound
Diffstat (limited to 'src')
-rw-r--r--src/asset_defs.c1
-rw-r--r--src/bullets.c1
-rw-r--r--src/game.c3
3 files changed, 4 insertions, 1 deletions
diff --git a/src/asset_defs.c b/src/asset_defs.c
index bc3919c..88e6616 100644
--- a/src/asset_defs.c
+++ b/src/asset_defs.c
@@ -35,4 +35,5 @@ void load_assets() {
// sounds
wav_throwable_bounce = Mix_LoadWAV("data/sounds/throwable_bounce.wav");
wav_shoot_mp5 = Mix_LoadWAV("data/sounds/shoot_mp5.wav");
+ wav_reload_mp5 = Mix_LoadWAV("data/sounds/reload_mp5.wav");
} \ No newline at end of file
diff --git a/src/bullets.c b/src/bullets.c
index 47171bb..d1c8d97 100644
--- a/src/bullets.c
+++ b/src/bullets.c
@@ -21,6 +21,7 @@ void shoot(platform_window* window, u32 id, float dirx, float diry) {
if (bullets_to_shoot > p->ammo_in_mag) bullets_to_shoot = p->ammo_in_mag;
p->ammo_in_mag -= bullets_to_shoot;
if (p->ammo_in_mag == 0) {
+ play_positioned_sound(CHANNEL_SHOOTING, wav_reload_mp5, (vec3f){.x = p->playerx, .y = p->playery, .z = p->height}, 10);
p->interact_state = INTERACT_RELOADING;
p->sec_since_interact_state_change = 0;
return;
diff --git a/src/game.c b/src/game.c
index 697624f..06c7df4 100644
--- a/src/game.c
+++ b/src/game.c
@@ -190,8 +190,9 @@ void update_server(platform_window* window) {
broadcast_zombies = platform_get_time(TIME_FULL, TIME_NS) - broadcast_zombies;
update_throwables_server(window);
- broadcast_stamp = platform_get_time(TIME_FULL, TIME_NS);
+
+ broadcast_stamp = platform_get_time(TIME_FULL, TIME_NS);
broadcast_to_clients(create_protocol_user_list());
broadcast_to_clients(create_protocol_zombie_list());
broadcast_to_clients(create_protocol_bullets_list());