| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-12-27 | depth | Aldrik Ramaekers |
| 2023-12-27 | wall2 | Aldrik Ramaekers |
| 2023-12-26 | gun work | Aldrik Ramaekers |
| 2023-12-26 | body | Aldrik Ramaekers |
| 2023-12-25 | editor work | Aldrik Ramaekers |
| 2023-12-25 | area selection editor | Aldrik Ramaekers |
| 2023-12-25 | editor placing objects | Aldrik Ramaekers |
| 2023-12-24 | only draw what is on screen | Aldrik Ramaekers |
| 2023-12-24 | metal wall texture | Aldrik Ramaekers |
| 2023-12-24 | editor work | Aldrik Ramaekers |
| 2023-10-29 | fix throwable collision | Aldrik Ramaekers |
| 2023-05-01 | work | Aldrik Ramaekers |
| 2023-04-30 | work | Aldrik Ramaekers |
| 2023-04-30 | work | Aldrik Ramaekers |
| 2022-12-27 | work | Aldrik Ramaekers |
| 2022-12-20 | assets, sprites | Aldrik Ramaekers |
| 2022-12-18 | server tick rate | Aldrik Ramaekers |
| 2022-12-18 | minor changes | Aldrik Ramaekers |
| 2022-12-18 | wall items | Aldrik Ramaekers |
| 2022-12-16 | work | Aldrik Ramaekers |
| 2022-12-15 | work | Aldrik Ramaekers |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers |
| 2022-12-15 | added drops | Aldrik Ramaekers |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers |
| 2022-12-12 | networking | Aldrik Ramaekers |
| 2022-12-12 | src | Aldrik Ramaekers |
