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authorRamaekers,Aldrik A.N <a.ramaekers@student.fontys.nl>2020-09-03 14:40:33 +0200
committerRamaekers,Aldrik A.N <a.ramaekers@student.fontys.nl>2020-09-03 14:40:33 +0200
commit5a045404f3c49022abeb75c27dfe6f82d35928f7 (patch)
treea1dd8aa4091e9bf8d4377dc6d6f26cc9ca07ce47 /Pieces/Knight.cs
parent4811afb52c511565d2b13f36ed645243c7557803 (diff)
board setup and chess piece movement checks
Diffstat (limited to 'Pieces/Knight.cs')
-rw-r--r--Pieces/Knight.cs46
1 files changed, 46 insertions, 0 deletions
diff --git a/Pieces/Knight.cs b/Pieces/Knight.cs
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+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Chess.Pieces
+{
+ class Knight : ChessPiece
+ {
+ public Knight(bool isWhite) : base(isWhite)
+ {
+ PieceImage = new Bitmap(!isWhite ? Chess.Properties.Resources.b_knight_png_shadow_256px : Chess.Properties.Resources.w_knight_png_shadow_256px);
+ }
+
+ public override bool CanMoveTo(ChessBoard board, BoardTile currentTile, BoardTile destinationTile)
+ {
+ Point[] pointsToCheck = {
+ new Point(currentTile.X - 2, currentTile.Y - 1),
+ new Point(currentTile.X - 2, currentTile.Y + 1),
+
+ new Point(currentTile.X + 2, currentTile.Y - 1),
+ new Point(currentTile.X + 2, currentTile.Y + 1),
+
+ new Point(currentTile.X + 1, currentTile.Y - 2),
+ new Point(currentTile.X - 1, currentTile.Y - 2),
+
+ new Point(currentTile.X + 1, currentTile.Y + 2),
+ new Point(currentTile.X - 1, currentTile.Y + 2),
+ };
+
+ foreach(var point in pointsToCheck)
+ {
+ if (!(destinationTile.Y == point.Y && destinationTile.X == point.X)) continue;
+
+ var enemy = board.PieceAt(point.X, point.Y);
+ if (enemy == null) return true;
+ if (enemy != null && enemy.IsWhite != this.IsWhite) return true;
+ if (enemy != null && enemy != this) continue;
+ }
+
+ return false;
+ }
+ }
+}