| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-11-21 | working on new machine | Aldrik Ramaekers | |
| 2024-05-16 | walls, msvc building | Aldrik Ramaekers | |
| 2024-05-11 | door sounds and doors open for zombies | Aldrik Ramaekers | |
| 2024-01-07 | fix ui audio source pos | Aldrik Ramaekers | |
| 2024-01-07 | fix channel mess | Aldrik Ramaekers | |
| 2024-01-07 | zombie hit player | Aldrik Ramaekers | |
| 2024-01-06 | zombie spawn roar, fix audio volume based on distance | Aldrik Ramaekers | |
| 2023-12-24 | auudio | Aldrik Ramaekers | |
| 2023-12-24 | music | Aldrik Ramaekers | |
| 2023-12-24 | new font and audio | Aldrik Ramaekers | |
| 2023-12-23 | audio work | Aldrik Ramaekers | |
| 2023-11-04 | molotov | Aldrik Ramaekers | |
| 2023-10-29 | fix throwable collision | Aldrik Ramaekers | |
| 2023-10-29 | pickup sound | Aldrik Ramaekers | |
| 2023-10-29 | grenade work | Aldrik Ramaekers | |
| 2023-10-29 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | sound effects, throwable speed | Aldrik Ramaekers | |
| 2023-10-28 | fix issue with sprites | Aldrik Ramaekers | |
| 2023-10-28 | prep for synched audio | Aldrik Ramaekers | |
| 2023-10-28 | player reloading delay | Aldrik Ramaekers | |
| 2023-10-28 | sound layer, bouncing | Aldrik Ramaekers | |
