| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-29 | player sprite | Aldrik Ramaekers | |
| 2023-10-28 | player reloading delay | Aldrik Ramaekers | |
| 2022-12-27 | work | Aldrik Ramaekers | |
| 2022-12-18 | refactor | Aldrik Ramaekers | |
| 2022-12-18 | minor changes | Aldrik Ramaekers | |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers | |
| 2022-12-15 | added drops | Aldrik Ramaekers | |
| 2022-12-14 | leaderboard, network syncing | Aldrik Ramaekers | |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers | |
| 2022-12-14 | bullets network transfer | Aldrik Ramaekers | |
| 2022-12-13 | movement working | Aldrik Ramaekers | |
| 2022-12-12 | testing | Aldrik Ramaekers | |
| 2022-12-12 | multiplayer | Aldrik Ramaekers | |
| 2022-12-11 | pathfinding | Aldrik Ramaekers | |
| 2022-12-09 | gun angle | Aldrik Ramaekers | |
| 2022-12-08 | work | Aldrik Ramaekers | |
| 2022-12-08 | work | Aldrik Ramaekers | |
| 2022-12-07 | work | Aldrik Ramaekers | |
