| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-07 | points | Aldrik Ramaekers | |
| 2023-11-05 | bullet cone object collision | Aldrik Ramaekers | |
| 2023-11-05 | bullet cone | Aldrik Ramaekers | |
| 2023-10-29 | fix throwable collision | Aldrik Ramaekers | |
| 2023-10-29 | pickup sound | Aldrik Ramaekers | |
| 2023-10-29 | grenade explosion | Aldrik Ramaekers | |
| 2023-10-29 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | sound effects, throwable speed | Aldrik Ramaekers | |
| 2023-10-28 | prep for synched audio | Aldrik Ramaekers | |
| 2023-10-28 | reload sound | Aldrik Ramaekers | |
| 2023-10-28 | player reloading delay | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | fix zombie pathfinding bug | Aldrik Ramaekers | |
| 2022-12-19 | splatter | Aldrik Ramaekers | |
| 2022-12-19 | zombie chunks | Aldrik Ramaekers | |
| 2022-12-18 | server tick rate | Aldrik Ramaekers | |
| 2022-12-18 | multithread outgoing network messages, thread safe allocator, refactor | Aldrik Ramaekers | |
| 2022-12-18 | minor changes | Aldrik Ramaekers | |
| 2022-12-18 | wall items | Aldrik Ramaekers | |
| 2022-12-15 | bullet sync fix | Aldrik Ramaekers | |
| 2022-12-15 | work | Aldrik Ramaekers | |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers | |
| 2022-12-15 | added drops | Aldrik Ramaekers | |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers | |
| 2022-12-14 | bullets network transfer | Aldrik Ramaekers | |
| 2022-12-12 | multiplayer | Aldrik Ramaekers | |
| 2022-12-12 | src | Aldrik Ramaekers | |
