| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-05-11 | render order, zombie render fix | Aldrik Ramaekers |
| 2024-05-09 | work | Aldrik Ramaekers |
| 2024-01-07 | player death | Aldrik Ramaekers |
| 2024-01-07 | player damage indicator and health regen | Aldrik Ramaekers |
| 2024-01-07 | zombie hit player | Aldrik Ramaekers |
| 2024-01-02 | player colors | Aldrik Ramaekers |
| 2023-12-27 | depth | Aldrik Ramaekers |
| 2023-12-26 | gun work | Aldrik Ramaekers |
| 2023-12-26 | gun | Aldrik Ramaekers |
| 2023-12-24 | new font and audio | Aldrik Ramaekers |
| 2023-11-07 | points | Aldrik Ramaekers |
| 2023-11-05 | player names | Aldrik Ramaekers |
| 2023-11-05 | bullet cone | Aldrik Ramaekers |
| 2023-11-04 | throwables ui | Aldrik Ramaekers |
| 2023-11-01 | disconnect and reconnect working | Aldrik Ramaekers |
| 2023-10-30 | highlight player in leaderboard | Aldrik Ramaekers |
| 2023-10-29 | editor work + refactor | Aldrik Ramaekers |
| 2023-10-29 | player sprite | Aldrik Ramaekers |
| 2023-10-28 | player reloading delay | Aldrik Ramaekers |
| 2022-12-27 | work | Aldrik Ramaekers |
| 2022-12-18 | refactor | Aldrik Ramaekers |
| 2022-12-18 | minor changes | Aldrik Ramaekers |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers |
| 2022-12-15 | added drops | Aldrik Ramaekers |
| 2022-12-14 | leaderboard, network syncing | Aldrik Ramaekers |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers |
| 2022-12-14 | bullets network transfer | Aldrik Ramaekers |
| 2022-12-13 | movement working | Aldrik Ramaekers |
| 2022-12-12 | testing | Aldrik Ramaekers |
| 2022-12-12 | multiplayer | Aldrik Ramaekers |
| 2022-12-11 | pathfinding | Aldrik Ramaekers |
| 2022-12-09 | gun angle | Aldrik Ramaekers |
| 2022-12-08 | work | Aldrik Ramaekers |
| 2022-12-08 | work | Aldrik Ramaekers |
| 2022-12-07 | work | Aldrik Ramaekers |
